I spent some time rewriting from scratch my graphics conversion tool for the Megadrive called “Genitile” (hi bart). Now this tool can be useful 😉
I’m quite happy with the result. It uses plugins for outputting and reading data and is able to output tiles, sprites, maps, palettes and optimized tile sets. So far, the supported outputs are: snasm68k, xgcc, header files and binary. and the input pictures format can be pcx either bmp (256 colors). Have fun !